[personal profile] binidj
Hmm, things move fast in the world of PC games. So they want to know if I have an hourly rate and whether I have a buyout fee (a flat fee that hands the company ownership of what I do in the studio for them). I confess that in matters of this sort I have not the faintest clue. Can anyone offer any advice on places to look to get a decent guesstimate and/or any advice in general about this stuff?

Date: 2004-12-13 05:56 pm (UTC)
From: [identity profile] oldnick.livejournal.com
[livejournal.com profile] vicksteroo (who you may vaguely have known through LT stuff) worked in the computer games industry until very recently - she might well have an idea what sort of rate is sensible.

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