The setting is rather more like The Algebraist or The Praxis (if you've read that) than SG. However whatever created the wormholes isn't around any more (I'm thinking extinction rather than ascension/excession) so there isn't a culture around that creates wormholes either by FTL or sub-light hauling. At some point in the future I might need to think about plotting actual positions if the players decide to spend years travelling somewhere, though why they would choose to do that is beyond me. Mind you, there is plenty of precedent for unexpected player actions eh?
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The setting is rather more like The Algebraist or The Praxis (if you've read that) than SG. However whatever created the wormholes isn't around any more (I'm thinking extinction rather than ascension/excession) so there isn't a culture around that creates wormholes either by FTL or sub-light hauling. At some point in the future I might need to think about plotting actual positions if the players decide to spend years travelling somewhere, though why they would choose to do that is beyond me. Mind you, there is plenty of precedent for unexpected player actions eh?